| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Jaabaa Prime
|
Posted - 2003.07.02 08:49:00 -
[1]
I just went through the fitting process:
---
250mm RG (Base specs) Damage: 2.5 Opt Range: 20000 Falloff: 10000 ROF: 6
---
Skill mod: Damage: 2.875 Opt Range: 23000 Falloff: 10000 ROF: 4.875
---
Fit 2x Basic Magnetic Field Stabilizers Damage: 3.17 Opt Range: 23000 Falloff: 10000 ROF: 4.38
---
Load Antimatter-M Damage: 3.17 Opt Range: 11500 Falloff: 10000 ROF: 5.1
---
I think that the ammo should only effect the falloff, and not the optimal range. Or maybe only change the optimal range with 50% effect and the falloff at 100%.
i.e. from:
Opt Range: 23000 Falloff: 10000
to
Opt Range: 17250 (-(23000*0.5*50%)) Half Falloff: 5000 (-(10000*1.0*50%)) Full
Edit: "Basic Magnetic Field Stabilizer"s work again after server restart.
Edited by: Jaabaa Prime on 02/07/2003 09:45:41 -- Intergalactic Teeth Pullers "Only two things are infinite, the universe and human stupidity, and I'm not sure about the former." Albert Einstein |

Jaabaa Prime
|
Posted - 2003.07.02 09:34:00 -
[2]
I just went through the fitting process again:
---
650mm Art (Base specs) Damage: 3.25 Opt Range: 7500 Falloff: 25000 ROF: 13.5
---
Skill mod: Damage: 3.25 Opt Range: 8625 Falloff: 25000 ROF: 10.9
Med Proj Skill does not change damage mod
---
Fit 2x Basic Gyro Stabilizers Damage: 4.3 Opt Range: 8625 Falloff: 25000 ROF: 9.86
---
Load EMP-M Damage: 4.3 Opt Range: 4312.5 Falloff: 25000 ROF: 9.86
---
If the ammo were to do as I suggested in previous post then it would look like: Opt Range: 6468.75 Falloff: 12500
-- Intergalactic Teeth Pullers "Only two things are infinite, the universe and human stupidity, and I'm not sure about the former." Albert Einstein |

Jaabaa Prime
|
Posted - 2003.07.02 09:54:00 -
[3]
250mm RG with Antimatter-M - Kinetic Damage: 38 - Thermal Damage: 31 - Total: 69
(in 10 secs to match the 650mm Art: 138)
Opt Range: 11500 Falloff: 10000 ROF: 5.1
---
650mm Art with EMP-M - Kinetic Damage: 17 - EM Damage: 43 - Explosive Damage: 34 - Total: 84
Opt Range: 4312.5 Falloff: 25000 ROF: 9.86
-- Intergalactic Teeth Pullers "Only two things are infinite, the universe and human stupidity, and I'm not sure about the former." Albert Einstein |

Jaabaa Prime
|
Posted - 2003.07.02 14:06:00 -
[4]
How about this ?
Just make falloff equal to 50% of the optimal range ? -- Intergalactic Teeth Pullers "Only two things are infinite, the universe and human stupidity, and I'm not sure about the former." Albert Einstein |

Jaabaa Prime
|
Posted - 2003.07.02 14:45:00 -
[5]
Because if I am using ammo that is big and heavy enough to effect the optimal range, then it should IMHO also effect the falloff.
But, seeing as it's a vacuum, there shouldn't be a range ;)
Just let the round keep on going, and hit some poor miner in the next asteroid belt 3 days later, and get a sec hit for it too :) -- Intergalactic Teeth Pullers "Only two things are infinite, the universe and human stupidity, and I'm not sure about the former." Albert Einstein |
| |
|